Hardsapce Shipbreaker is a game developed by Blackbird Interactive, and had been in early access since June 2020. It’s a job simulator set in space, yet differs greatly from other games with similar tags like Kerbal Space Program and Space Engineers. Let’s see just how fun is the life of a shipbreaker.
Heat Signature is an action/strategy/infiltration/roguelite game released in 2017. It was created by the same group of people responsible for Gunpoint, which was released 4 years prior. The two games are vastly different, but Heat Signature improves on many fronts while remaining unique.
ULTRAKILL is a fast paced first person shooter developed by Arsi Patala, and published by New Blood Interactive. It has been available since early September 2020, and is still in early access as of writing. Since its release, it’s been rapidly gaining traction in the old-school shooter community, along with other games from New Blood like Dusk and Maximum Action. Let’s see what it’s all about.
Gunpoint is a side-scrolling puzzle/stealth game developed by Tom Francis. The game doesn’t take itself too seriously, but packs some seriously interesting features. Having been released in 2013, it was buried by bigger games like GTA V and The Last of Us. Seven years later, let’s take a look at what this game holds.
Max Payne is one of the pillars of third person shooters, along with Tomb Raider and Splinter Cell. Drawing inspiration from John Wu action flicks, Film Noir movies, and to some extent The Matrix, it makes for a unique and memorable game. But nearly 20 years later, how does it hold up?